Garena is an online gaming platform that supports various games from different game developers. Based in Singapore, the company has expanded its operations in the South East Asia region, including Taiwan, Malaysia, Vietnam and the Philippines.[1] The company promotes E-Sports by organizing various leagues & tournaments which are played on many of its supported games, such as DotA, BlackShot, League of Legends, and Heroes of Newerth.
games
Thursday, December 1, 2011
Call of Duty: Black Ops
Call of Duty: Black Ops is a first-person shooter video game[6] developed by Treyarch, published by Activision and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3,[5] Wii consoles,[10] with a separate version for Nintendo DS developed by n-Space.[1] Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.[11]
Within 24 hours of going on sale, the game sold more than 5.6 million copies, 4.2 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor Modern Warfare 2 by some 2.3 million copies.[12][13] A subtitled version was released in Japan on November 18, 2010. A Japanese-dubbed version was released on December 16, 2010. After six weeks on release, Activision reported Black Ops had earned $1 billion in sales.[14] On August 3, 2011, Activision confirmed that the game had sold over 25 million copies worldwide
Within 24 hours of going on sale, the game sold more than 5.6 million copies, 4.2 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor Modern Warfare 2 by some 2.3 million copies.[12][13] A subtitled version was released in Japan on November 18, 2010. A Japanese-dubbed version was released on December 16, 2010. After six weeks on release, Activision reported Black Ops had earned $1 billion in sales.[14] On August 3, 2011, Activision confirmed that the game had sold over 25 million copies worldwide
Pro Evolution Soccer 2011
Pro Evolution Soccer 2011 (officially abbreviated as PES 2011 and known as World Soccer: Winning Eleven 2011 in Asia) is an association football video game in the Pro Evolution Soccer series developed and published by Konami with production assistance from the Blue Sky Team.[1][2] The game was announced on 9 February 2010 and was released on the PlayStation 3, PC and Xbox 360 on 30 September 2010 in the European Union and 8 October 2010 in the United Kingdom. The versions of Wii, PlayStation 2, and PlayStation Portable were released on 28 October 2010. The UEFA Champions League and UEFA Europa League are featured within the game, and for the first time in the series, UEFA Super Cup and CONMEBOL's Copa Libertadores will be fully licensed.[3][4] The first trailer was released on 4 May 2010,[5] while an E3 trailer was released in June 2010, showing some of the new features of the game. The game also sees the return of Lionel Messi as its cover star.It is currently the last game to feature the Argentine footballer as it cover star.
ITV's Jim Beglin has been implemented as new co-commentator to Jon Champion for PES 2011. A demo of PES 2011 was released for PC and PS3 on 15 September 2010. The demo allowed users to play ten minute games with four teams available: FC Barcelona and Bayern Munich or Copa Libertadores pair Chivas de Guadalajara and SC Internacional. A video presentation was also included after each match outlining the full game's content in readiness of the game's UK launch on 8 October 2010.
ITV's Jim Beglin has been implemented as new co-commentator to Jon Champion for PES 2011. A demo of PES 2011 was released for PC and PS3 on 15 September 2010. The demo allowed users to play ten minute games with four teams available: FC Barcelona and Bayern Munich or Copa Libertadores pair Chivas de Guadalajara and SC Internacional. A video presentation was also included after each match outlining the full game's content in readiness of the game's UK launch on 8 October 2010.
cs source
Counter-Strike: Source (officially abbreviated CSS[6]) is an FPS video game developed by Valve Corporation. It is a complete remake of Counter-Strike using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won either by completing an objective (such as detonating a bomb or rescuing hostages) or by eliminating all members of the opposing team.
On October 11, 2006, Valve released an experimental update, Dynamic Weapons Pricing. Under this system, item prices are determined based on their demand the previous week.[10][11][12] Other updates, such as an enhanced radar system, have been generally accepted as a positive enhancement.
On March 5, 2010, Valve Corporation announced the release of its entire first-party library, including Counter-Strike, on the Mac OS X platform, for release in April 2010.[13]
On May 7, 2010, Valve released an update that includes new features and functionality developed in collaboration with Hidden Path Entertainment. These include 144 (now 146) new achievements, a new domination and revenge system, similar to that of Team Fortress 2, player stats, an upgrade to the Orange Box engine and more.
On June 23, 2010, Valve released the beta to the public, and also made the game available for Mac via SteamPlay.[5]
On August 12, 2011, news through PCGamer announced the production of a sequel to Counter-Strike: Source, entitled Counter-Strike: Global Offensive.
[edit] History
Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004.[7][8] On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero and those who had received a Half-Life 2 voucher bundled with some ATI Radeon video cards.[9]On October 11, 2006, Valve released an experimental update, Dynamic Weapons Pricing. Under this system, item prices are determined based on their demand the previous week.[10][11][12] Other updates, such as an enhanced radar system, have been generally accepted as a positive enhancement.
On March 5, 2010, Valve Corporation announced the release of its entire first-party library, including Counter-Strike, on the Mac OS X platform, for release in April 2010.[13]
On May 7, 2010, Valve released an update that includes new features and functionality developed in collaboration with Hidden Path Entertainment. These include 144 (now 146) new achievements, a new domination and revenge system, similar to that of Team Fortress 2, player stats, an upgrade to the Orange Box engine and more.
On June 23, 2010, Valve released the beta to the public, and also made the game available for Mac via SteamPlay.[5]
On August 12, 2011, news through PCGamer announced the production of a sequel to Counter-Strike: Source, entitled Counter-Strike: Global Offensive.
nfs undercover
Need for Speed: Undercover is the 12th installment of the popular racing video game series Need for Speed, developed by EA Black Box and published by Electronic Arts (EA). It was released on PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS,[7] and mobile phone platforms in November 2008.[8][9][10] The game was later released on the iOS on April 27, 2009. According to EA, the game has sold over 5.2 million copies on all 8 platforms combined.[11] Need for Speed: Undercover is also the very last Need for Speed game to be released for a sixth-generation gaming console (in this case, the PlayStation 2). Undercover is the last of the Second era of Need for Speed games, although it is the first game in the series to use the current logo's typeface.
gta 5
Grand Theft Auto V is an upcoming open world action-adventure video game being developed by British games developer Rockstar North and published by Rockstar Games. The game will be the first major title in the Grand Theft Auto series since Grand Theft Auto IV (2008), which started the fourth "era" in the series, and the fifteenth game overall.[a] The game is to be set in fictional Los Santos in the state of San Andreas and its surrounding areas, based on modern-day Los Angeles and Southern California.[2] A rendition of Los Santos was previously featured as one of three cities in 2004's Grand Theft Auto: San Andreas, from the series' third era. The debut trailer for Grand Theft Auto V was unveiled on 2 November 2011.[3]
dota
Defense of the Ancients (commonly known as DotA) is a custom scenario for the real-time strategy game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.[2]
The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[3] This specific scenario has been maintained by several authors during development, with the current publicly anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[4] Valve Corporation is currently developing a sequel, Dota
The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[3] This specific scenario has been maintained by several authors during development, with the current publicly anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[4] Valve Corporation is currently developing a sequel, Dota
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